Kill la Kill and Grounded Conflict

So. Kill la Kill.

Alright, I guess we gotta start this one right at the beginning. Kill la Kill is the first full-length production by Studio Trigger, a new studio whose claim to fame is sucking Gainax dry of all the talent they had left during the Gurren Lagann/Panty and Stocking era. Or, well, at least the one piece of talent most closely associated with that era – Hiroyuki Imaishi, the director of both those shows. Imaishi’s style, frenetic and impressionistic and somewhat uniquely indebted to western cartoons, is really friggin’ popular – Gurren Lagann in particular is one of the most beloved shows in the western fandom, and in spite of its recent mud-dragging, the Gainax name still conveys nostalgia and magic for a lot of fans.

So Kill la Kill came out of the gate with some pretty heavy expectations on its shoulders. With the writer and director of Gurren Lagann reunited for a show that gave every indication of being as hot-blooded and stylish as its predecessor, it’d be difficult for any show to really please everyone.

Fortunately, Kill la Kill is extremely good at pleasing people.

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Criticism versus Nitpicking and Grounded Conflict


What separates a legitimate criticism of a show from nitpicking? Can one complaint be more “valid” than another, if they’re both things the show is actually lacking or doesn’t explain or whatnot? And is there a scale for this stuff – do fifty tiny complaints add up to one big one, or does it require some single significant failing to constitute a legitimate criticism?

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