Puella Magi Madoka Magica – Episode 1

Note: it’s pretty much impossible to fully discuss Madoka without getting into some spoilers, so be aware that later events will occasionally be referenced in these writeups!

Considering its placement on my top shows list, it would not be presumptuous to say I’m probably a fan of Madoka Magica. I’ve watched the show several times, and enjoyed it more each time; I’ve written a rambling essay on its film sequel that only touched on the things I loved about the show proper. It seems perhaps slightly unwise to jump from a project as ambitious as Hyouka right into something I’m as attached to as Madoka, but this whole Wrong Every Time experiment has been a series of unwise decisions, so here we are. Let’s get right into it.

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The Rising Tide: Madoka Rebellion and Communal Culture

“And I / I disowned my / own family
All for love / All for love.”
The Lake – Typhoon

Madoka Rebellion

I’ve been planning on writing about Madoka Rebellion for a long time now, but Rebellion really hasn’t made it easy for me. It’s a strange beast – both reflective of Madoka Magica and totally apart from it, a continuation in some ways, a betrayal in others. Though you can certainly critique it as a film in its own right, it only really unfolds when you put it in context – and when a film’s context is “an emerging sea change in the process of media engagement,” it can be kinda hard to sum up the film as Good or Bad! If you’re looking for a simple takeaway, I believe Rebellion is a beautiful film and a terrible sequel – but why that is, and what its existence actually reflects, will take a little unpacking to explain. To understand Rebellion, you really have to understand Madoka Magica – so let’s begin there, with the series that started it all.

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Top 30 Anime Series of All Time

Yep, I’ve finally put together a top shows list. As I hopefully made clear in part one and part two of my critical biases post, this is obviously my list – it represents the things I think are most valuable in stories in the way I think they’ve best been articulated. It’s also just a list of shows I enjoy – there’s no hard criteria here, so I wouldn’t stress the numbers too much. Also, it’s a bit front-loaded – I only started watching anime seasonally about two years ago, so the last couple years are disproportionately represented. Incidentally, I’m not including movies here either – I think direct comparisons between shows and films are a bit of a stretch, but if they were included, this list would certainly be somewhat different. And finally, I’m absolutely (and thankfully) certain this list will change over time – there are still piles of widely beloved shows I’ve never seen, so I’m sure the current rankings will be filled out in the years to come. So with that all said, let’s get to the list – Bobduh’s Top 30 Anime of All Time.

-edit- I have now created a Top Shows Addendum for shows that have either fallen off or just barely missed this list. Please enjoy these additional almost-top shows!

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Podcast – Madoka: Rebellion

Link

Podcast – Madoka: Rebellion

Back on the airwaves, this time discussing the third Madoka film with IvIinKelloggs, and Aeroblip. Even if you haven’t seen the film, the first section of this podcast is spoiler-free, so you can get a glimpse of our overall impressions regardless. If you have seen it, this podcast is pretty damn thorough as far as our thoughts on narrative, themes, and production are concerned, and I think each of us brings a pretty distinct perspective to the table. Get on over there and give it a listen!

Wrong Every Time: Gen Urobuchi and the Human Spirit

Management: Spoilers ahead for Madoka, Gargantia, Psycho-Pass, and Fate/Zero.

It’s not a complicated question. You hold the gun, target in the sights, finger on the trigger. An innocent, no question. But the stakes could not be more clear: one or one hundred. Either you kill this one person, ending their life and putting their blood on your hands, or you do nothing, and one hundred die through your inaction. Is it morally permissible to fire? Is it morally permissible not to? You could ask them first, I suppose – are they willing to die for the sake of one hundred strangers? That would certainly be noble of them, and possibly clear your conscious. But what if they say no? What if the stakes are one thousand strangers? One hundred thousand? One hundred billion?

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Media Goals and Critical Evaluation

Management: This is a two-parter that I’ve split up because while the original question was based on my panning of Sakurasou, it also concerns a lot of media evaluation theory that is much more generally relevant. I’ve divided it as best I can into separate questions to reflect this – Part 1 here should be relevant to everyone.

Question:

It seems impossible to fairly evaluate shows unless you take those shows’ own goals into account, and try to respect their specific priorities. Do you think some of the shows you rate poorly are merely a result of approaching these shows with the wrong mindset, or wishing they were different shows entirely? How do you reconcile your personal taste, or the nature of taste in general, with your attempts to assess art in a general way?

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What Defines a Work as Mature?

Question:

What makes a show “mature” or “for adults?” I see people throw these terms around in a condescending way, saying that shows like Steins;Gate or Madoka are inferior to shows like Monster because they’re aimed at teenagers. Are there any actual guidelines or metrics here?

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Is Anime an Inferior Medium?

Question:

Many people seem extremely dismissive of otaku culture and anime in particular, claiming anime is an inferior cultural medium to books, movies, etc. How would you go about refuting this argument?

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Fundamental Biases and Art Evaluation

Management: This one was a really excellent question, and this topic is definitely something that critics need to be more willing to engage with and admit toHopefully this little confession won’t invalidate all my future criticism or anything.

You’ve previously talked about the distinction between personal enjoyment and artistic evaluation, and how what you like isn’t necessarily the most artistically impressive anime. Could you talk a bit about any fundamental biases you’ve noticed in your own anime appreciation/evaluation?

Oh, I’ve got a ton, in both the positive and negative directions.

On the positive side, I’ll definitely slant towards introspective and character-focused works over narrative or theme-based ones, though obviously this can change based on my perception of how well they accomplish what they try to do (Madoka’s all narrative and theme, and I absolutely love it). It generally goes Character->Theme->Narrative for me. I’m also a sucker for great or even decently well-articulated romance, and can follow one well-written and intriguing character through a generally mediocre show. I think pretty much the only things Ano Natsu had going for it were okay dialogue and decent chemistry between the main romantic pair, and that was all I needed to finish it. I also highly value snappy dialogue, and interesting narrative or pacing tricks and experiments (like the mini-arcs Gargantia builds out of various thematic points). I also really like imperfect shows that reveal a very distinctive creative vision, or, at the opposite end, shows that reveal a great mastery of storytelling craft fundamentals.

On the negative end, I could not care much less about setting and worldbuilding – they’re close to irrelevant to the way I evaluate art, and while I prefer a nice background world to a generic one, either way it’s window dressing for me. A character whose personality seems designed to make the audience happy, or moderate general fanservice, will rapidly sink a show for me. Leaden dialogue will sink a show even if the visual design is great and the story fairly well plotted. Narrative or dramatic cheating will often sink a show, particularly if that show wants you to invest in the reality of its world. Visual design in general is secondary to what I like about anime – again, if it’s got it, great, but it’s not what I’m there for and it won’t save a show. Sound design is also gravy – I’m in shows for characters, themes, and storytelling, and while everything outside of the writing can do great things to supplement or raise up those elements, they will pretty much always be supplementary, not central to my appreciation. Some shows do rise above this – KyoAni, the Monogatari franchise, and recently Brain’s Base have done a great deal of their character-building and storytelling through visual cues. This I really appreciate, and would like to see more of.

That’s all I can think of at the moment, but everyone has a million of them, and it’s a really interesting topic.

Harems, Deconstructions, and Good Storytelling

Management: As per usual, questions rewritten to better map to responses.

Question:

Why do all harem anime contain casts of unbelievable characters and avoid all long-lasting drama or relationship changes like the plague? Do we need a deconstruction of this genre to make it worth anything?

Someone Else’s Answer:

We had a deconstruction. It was called School Days.

Question:

From what I’ve heard, School Days doesn’t make the harem genre make sense in the way Madoka and Evangelion do – those shows make their genre elements make sense in the context of a specific world. Couldn’t there be a harem where the characters actually make sense as people in the same way?

Bobduh:

Evangelion and Madoka work not because they’re deconstructions, but because they’re good stories that happen to have the aesthetic trappings of certain genres. The fundamental nature of harems is to be unrealistic power fantasies, making good storytelling pretty close to impossible – if you make a harem with well-written, realistic characters and relationships, it generally ceases to be a harem and becomes a romance instead

Question:

But most anime romances seem to just be love triangles, where in the end the main character abandons the actually complementary romantic choice to stick with the weird/sickly/frail girl. I haven’t seen a single romance where the main character actively pursues both girls. What makes the “fundamental nature” of this genre less storytelling-friendly than magical girls or mecha? And how about The World God Only Knows, doesn’t that kind of work in this territory already?

Bobduh:

There are a few elements to discuss here, so I’ll take them one at a time.

First, you’re making some pretty broad assumptions about romance there. They’re not all about love triangles, and the nature of the characters involved is a lot more diverse than the setup you’ve outlined.

A romance anime where the MC actively courts both females

School Days probably is what you’re looking for – it’s pretty hard to have a protagonist remain sympathetic while willfully courting multiple women. School Days plays this straight; most harems play it for laughs, because in a realistic situation it comes off the way it actually is – dickish and narcissistic. The World God Only Knows only maintains sympathy for its protagonist and works on a narrative level by combining comedy, amnesia, and the fact that his harem-acquiring is based on an unrealistic, fantastical plot contrivance that forces him to act this way. It’s also self-aware and constantly draws attention to the tropey nature of anime characters, further distancing itself from reality. This is necessary; the closer this situation veers to reality, the closer it veers towards the MC being an asshole.

Fundamental nature of genres

The way I see this is that for magical girl shows it’s “girl transforms into frilly version of self with powers to fight evil.” With mechas, it’s “boy pilots giant robot.” Both these core concepts are silly, but they don’t inherently fight against good storytelling or characterization. Meanwhile, harems are fundamentally “boy/girl is surrounded by lovers who fight for their affection.” There are a lot more hoops you have to jump through to make a premise like that valid for a meaningful story – it’s not impossible, but it’s more of an inherently problematic premise than either of the other two, and seems very difficult to justify in a way that respects all of its characters and works towards a coherent and worthwhile point. I think School Days actually does this, but it does it by saying “all these characters are insecure and dependent, the MC is emotionally dead, and this genre is a rancid pit” – it doesn’t create a distinct story using the trappings, it just attacks its own genre.

Deconstructions

I honestly just don’t find deconstructions that interesting in the abstract. I don’t need a deconstruction to tell me that boys riding giant mechs is a silly idea – like I said originally, Evangelion and Madoka work because they are less interested in tearing down their genre than they are in telling great stories and saying meaningful things using some of the tools of those genres. To me, this is less deconstructing the genre than redeeming it – finding something meaningful to say with traditionally meaningless tools. I find School Days a lot less impressive than those works because (along with it having a much lower standard of aesthetic craft and storytelling) it never goes any further than tearing down its genre – but like I said, the harem genre is a very hard one to tell a great or meaningful story within, so perhaps that’s just the best a show can do with those raw materials.