Hello folks, and welcome back to Wrong Every Time. Today I thought we’d check back in with Frieren and the gang, as they continue their journey north to the land of souls’ rest. When last we met with our adventurers, they were making an impromptu goodbye to Sein, the priest who’d been accompanying them ever since they convinced him to pursue his old friend. Discovering his objective had wandered in a different direction, he parted with a simple wave, content in the time he had shared with our crew.
His departure served as a play on expectations that ultimately reinforced Frieren’s melancholy themes; though we often think of parties in stories like this as natural, unbreakable units, every journey shared is in truth a happy accident. Frieren has explored the tragedy of taking others’ presence for granted through its reflections on the original hero’s party, but Sein’s brief presence put that discussion in immediate terms, as we in the audience were given barely enough time to get to know him before he was already gone.
But that’s enough melancholy and nostalgia for now. With the first class mage exams presumably ahead of us, I’m guessing we’re moving into some crunchy action territory for the moment, and am eager to see these animators flex a bit. Let’s get to it!