Hello folks, and welcome back to Wrong Every Time. Today we’re returning to the course at a moment of high drama and rank duplicity, as it appears Eve’s handler Rose has done… something to ensure Aoi misses her last putt. Has she hollowed out the earth beneath the final hole, and stationed an army of children in the cavity to adjust the lay of the course? Is she controlling a giant fan that’s only just off screen, manipulating its mighty blades to ensure Eve’s victory? I don’t rightly know, but the fact that neither of those hypotheses sound wholly improbable means we surely must be returning to the delightful, delirious Birdie Wing.
Our last episode saw Eve and Aoi at last competing in a full eighteen rounds of golf, even if they were technically positioned in two separate sub-groups. The production was nonetheless able to create a solid sense of tension through Aoi essentially “chasing” Eve across the course, all while both establishing Eve’s existing limitations as a player and illustrating how Aoi is already leading her towards a more positive, uplifting relationship with golf itself. It’s clear that Aoi and Rose have fundamentally incompatible hopes for our young golf mercenary, and regardless of how that plays out, I’m eager to see whatever preposterous worldbuilding flourish Birdie Wing offers next. Let’s get to it!