Hello folks, and welcome back to Wrong Every Time. Today I’m eager to return to the ongoing Yaiba: Samurai Legend, whose first episode offered a generous buffet of upbeat shonen staples and astonishing Kanada-style action. Shipped from his jungle home to Japan in a packing crate, Yaiba swiftly established himself as a gremlin to be reckoned with, offering a refreshingly guileless Goku-adjacent energy that was neatly complimented by his new housemate Sayaka. All the while, his journey was brightened and elevated by this production’s simultaneously nostalgic and cutting-edge art design, carrying the pleasures of both Kanada’s classic space action and Shonen Jump’s ‘80s energy into the twenty-first century.
Our core team of director Takahiro Hasui and animation director Yoshimichi Kameda clearly know exactly what they’re doing. Given his tenure as Mob Psycho 100’s character designer, Kameda’s distinct approach to this production demonstrates he is an artist capable of adapting his own techniques to the aesthetic and tone of his material, not just bringing original creator Gosho Aoyama’s designs to life, but realizing them through animation techniques that harken back to the era of their initial creation. Through this approach, Yaiba represents a reclamation of treasured animation techniques much like Wit’s prior Ranking of Kings, embracing the tools of the digital era while separating itself from their assumed aesthetic compliments. The more classic anime I watch, the more vivid techniques and embellishments I see that have tragically fallen by the wayside; through works like Yaiba, I am delighted to see these techniques returned to life, ready to dazzle and hopefully inspire a new generation of animators. Let’s get to it!