Hello everyone, and welcome once more to Wrong Every Time. Today I come to you in a spirit of contrition, as my motives for this current article could not be more impure. We’re going to be continuing Dorohedoro, largely because I… I… I want to know what happens next.
I know, I know. I’m the one who always says that plot is details, and regularly spends a good third of my articles rambling about layouts, and who generally only addresses narrative events insofar as they’re relevant to character journeys or thematic arguments. But Dorohedoro’s world is just so damn interesting, and pretty much every time it offers an explanation for one of its magic tricks, that explanation blossoms into five new questions demanding an answer. I’m also genuinely invested in the fates of both our humans and our sorcerers, and also simply eager to see more of Hole’s beautiful architecture, as well as Hayashida’s marvelous narrative inventions. Most plots are not so fascinating that they offer much more than a template for genuine craft to shine, but Dorohedoro’s story has me genuinely intrigued, and I’m prepared to follow this alarming instinct where it leads. Let’s check back in with our friends in Dorohedoro!