Hello hello hello again. I hope you guys enjoyed that last one – I actually had a paragraph written up about how Kirito’s presence kind of destroys the narrative, but decided to illustrate that in a slightly different way. Hopefully that still came across! Sword Art Online is super insecure about making sure you like Kirito, and so it warps everyone else to make sure you understand he is courageous and attractive and a friend to all the woodland creatures.
That post’s format also meant I didn’t actually engage with anything that episode actually did do, but the episode did have a couple moments worth covering. Kirito’s transformation, I’m actually fine with – yeah, it’s ridiculous that he’s powerful enough to take on a dozen other characters, but if he’s going to do that, having him abuse fear and confusion is certainly more believable than having him just be that tough. And his “sometimes I just go crazy in battle” line seemed both good and bad – on the bad side, it definitely plays into his Tragic Hero cliche, but on the good side, it demonstrates the show might actually be aware of how glorifying all of Kirito’s violent exploits is kind of a weird thing to do.
The other point worth mentioning is Kirito’s final speech, about the consequences of your choices in a videogame world. The first arc more or less proposed the point that experiences in a videogame world are perfectly valid, and if it had actually successfully articulated the points its narrative constructed, it would have ended with “sharing these experiences makes them valuable, videogame or not.” That would have actually closed the book on Kirito’s inconsistently articulated loner issues while also illustrating a theme that makes real use of the setting. The first arc didn’t really do that, but that’s just a failing of the writing, not the idea. This arc seems to be continuing into a corollary of that idea – because your choices in a videogame are meaningful, those choices also reflect on you as a person back in the real world. In fact, your choices in a videogame might actually reflect your most true self, because they are the choices you make when given total freedom.
I like that! I really like that thread. I also like that it plays off what Kirito wants to believe – it’s easy for him to say this stuff, because he’s a person who deeply loves videogames and acts like a hero in videogame realities. I like that these points might be true even if he’s articulating them for selfish reasons.
Unfortunately, this is SAO, so I doubt all this stuff is going to come together. But I can still hope, at least!

