Hello folks, and welcome back to Wrong Every Time. This week I have finally finished up Death Stranding 2, after spending far too many of my precious, fleeting hours trudging through snow and putting materials in boxes and receiving different materials to put in different boxes. I jest, but to be honest Kojima has got this gameplay loop down at this point, and has successfully merged Death Stranding’s mechanical fundamentals with a functional, Metal Gear-reminiscent combat system. The game is nowhere near as finicky or austere as its predecessor, which frankly left me with mixed feelings – Death Stranding 2 is a much more consistently dopamine-depositing game than its predecessor, but far less of an emotionally challenging, potentially transformative art experience. And considering the gaming industry is full of column A and sorely lacking in column B, it feels a little sad that one of our few reliable auteurs “just” made a solid videogame.
Anyway, I still quite enjoyed it, and will undoubtedly be returning to the roads of Australia for one of my final segments of these games: enjoying the fruits of my infrastructure work, riding the highways that now extend all the way across the continent. In the meantime, let’s break down the week in films!