Summer 2025 – Week 4 in Review

Hello folks, and welcome back to Wrong Every Time. This week I have finally finished up Death Stranding 2, after spending far too many of my precious, fleeting hours trudging through snow and putting materials in boxes and receiving different materials to put in different boxes. I jest, but to be honest Kojima has got this gameplay loop down at this point, and has successfully merged Death Stranding’s mechanical fundamentals with a functional, Metal Gear-reminiscent combat system. The game is nowhere near as finicky or austere as its predecessor, which frankly left me with mixed feelings – Death Stranding 2 is a much more consistently dopamine-depositing game than its predecessor, but far less of an emotionally challenging, potentially transformative art experience. And considering the gaming industry is full of column A and sorely lacking in column B, it feels a little sad that one of our few reliable auteurs “just” made a solid videogame.

Anyway, I still quite enjoyed it, and will undoubtedly be returning to the roads of Australia for one of my final segments of these games: enjoying the fruits of my infrastructure work, riding the highways that now extend all the way across the continent. In the meantime, let’s break down the week in films!

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Summer 2025 – Week 3 in Review

Hello folks, and welcome back to Wrong Every Time. This week has seen me burning through a diverse grab bag of anime selections, as with my housemate away, I am once again free to watch whatever the fuck I feel like. I had the clear goal of “consume the entirety of Sailor Moon” in mind for last time, but I have yet to find such an obvious guiding objective for my current rampage, and thus my picks have been a touch more eclectic. I caught up on the first season of Dandadan (reasonable, not my thing), munched through the Ruin Explorers OVA, and have most recently been dabbling in the various adaptations of Masamune Shirow’s manga, including the ‘80s Appleseed adaptation and Dominion Tank Police. Let me know if you’ve got any recommendations I might like below, but for now, let’s burn down the week in films!

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Summer 2025 – Week 2 in Review

Hello folks, and welcome back to Wrong Every Time. This week I’ve been avoiding the summer heat by playing a whole ton of Death Stranding 2, which is proving both immensely compelling and also quite different from its predecessor. I can see why Kojima was worried that his playtesters were “enjoying it too much” – the franchise has largely abandoned the austerity of both form and function that defined its predecessor, that singular sense of loneliness and unending toil that made it a distinct emotional experience within the medium. In contrast, Death Stranding 2 embraces enough of Metal Gear Solid 5’s mechanics to offer a crowd-pleasing summation of Kojima’s career to date, meaning it’s less of a revelatory art experience than simply a damn good videogame. It has nonetheless got its hooks in me deep, but I still managed to spare enough time to sneak in some film viewings. Let’s get to it!

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Summer 2025 – Week 1 in Review

Hello folks, and welcome back to Wrong Every Time. Today we’ve hit the first week of the summer anime season, which of course means we’re in truth a third of the way through summer, because the year actually starts a month into winter and nothing truly means anything. Regardless, this occasion marks the perfect time to take a glance at the contenders of last season, whose glimmering early potential has at this point solidified into cold, uncompromising reality. It seems folks aren’t so hot on Shinichiro Watanabe’s latest, but I’m looking forward to checking out our latest Gundam, and have been hearing nothing but positive things about Apocalypse Hotel. Clearly more investigation will be needed, but for now, let’s run down our latest film contenders in the Week in Review!

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Spring 2025 – Week 13 in Review

Hello folks, and welcome back to Wrong Every Time. This past week saw me returning to my Anime Classics investigations with a vengeance, as I burned through the entirety of the original Super Dimensional Fortress Macross. The series was a delight on the whole, serving as a somewhat more whimsical counterpoint to Gundam’s stoic war drama. It was interesting to see how the production’s focus on music over mechanical innovation (presumably echoing its intention to sell albums rather than models) impacted its dramatic structure; with songs taking the place of new weapons, the show swerved and soared at the pace of Minmay’s emotional narrative, painting a sad portrait of an icon who is too beholden to everyone to carve a space for herself. Plus the lead pair of Hikaru and Misa actually possessed excellent chemistry, making them easy to root for as the world collapsed around them. I can see why it’s such a beloved franchise, and I’m looking forward to continuing through its various successors. But for now, let’s burn down the week in film!

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Spring 2025 – Week 12 in Review

Hello folks, and welcome back to Wrong Every Time. This week saw me at last finishing my Blue Prince adventures, which I am not ashamed to admit concluded with me looking up a whole lot of answers that I would never, ever have figured out myself. The game passed the point of what I’d consider a “reasonably achievable deduction” with the introduction of the “A New Clue” book, but I still enjoyed a more guided ride through the conclusion, and can’t really fault the game for culminating in puzzles no mortal mind could comprehend. The game’s balance of increasingly tamable roguelike runs and larger meta-puzzles is truly a magical combination; I imagine its appeal will be forever limited by its demanding nature, but for me, Blue Prince is already a pantheon property. Anyway, we’ve also got some films to get through, so let’s charge right into the Week in Review!

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Spring 2025 – Week 11 in Review

Hello folks, and welcome back to Wrong Every Time. This week I’ve been unfortunately jonesing for some goddamn Dungeons & Dragons, as our third campaign party is suffering from scheduling issues, while our second campaign has currently run through all of my written material. It’s becoming hard at this point to imagine how I actually managed a weekly quest-writing schedule back during the main campaign; these days it generally takes me a few months to write an arc that will only take us around five sessions, so I’ve clearly got to achieve a better complexity balance for my own sake. In the meantime, I’ve been hacking diligently away at Blue Prince, and just recently reclaimed the throne of Orindia. Still not sure if the game actually has a “finish line” or not, but my passion for drafting mansions has not wavered, so I guess we’ll find out. But for now, let’s turn our focus to other matters, and burn down the week in films!

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Spring 2025 – Week 10 in Review

Hello folks, and welcome back to Wrong Every Time. This week I’ve been balancing work, personal creative writing, Blue Prince runs, and further episodes of Dimension 20, as I munch through its second, fantasy New York-set season. After watching so much Critical Role, I’m feeling a little foolish about only now checking in on the work of a dungeon master whose style and priorities are so much closer to my own. Basically everything I have issues with regarding Matt Mercer’s style is resolved by Brennan Lee Mulligan, who shares my preference for more direct, narrative-driven sagas where player agency is exercised through the moment-to-moment action, rather than through choosing their approach to an entire continent’s worth of potential conflicts. It’s a far more cinematic, propulsive approach that allows for significantly more coherent character arcs, and has me taking all sorts of mental notes regarding player direction and NPC construction. I’ll likely have more to say on that later, but for now, let’s quit with the dilly-dallying and get to the week in films!

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Spring 2025 – Week 9 in Review

Hello folks, and welcome back to Wrong Every Time. This week I’ve been balancing work priorities against the duel sirens of Blue Prince and Balatro, each of which would dash me against the rocks and drag me down to a briny doom if I gave them even the slightest inch. It is exceedingly easy for me to get addicted to roguelikes, but with both a fast-paced pump-up roguelike in Balatro and a meditative cooldown roguelike in Blue Prince, I could theoretically balance my energy between them indefinitely, living forever within a mixture of labyrinthian manors and outrageous poker combos. I’m even seriously considering constructing my own Pepe Silvia board of Blue Prince family relations, all so I can… I dunno, unlock a door holding a key that unlocks a different door? It’s dire out here, but fortunately our film screenings have continued unabated, alongside regular Dimension 20 episodes that are seriously opening my third eye regarding dungeon mastering possibilities. Let’s get to the films!

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Spring 2025 – Week 8 in Review

Hello folks, and welcome back to Wrong Every Time. Today I’m back from vacation and back on the grind, churning through episodes of Shoushimin Series as I work to once more be up to date on every single Current Project. The series is proving to be even more compelling than I anticipated, a sharp-edged variation on Hyouka that possesses many of its predecessor’s strengths alongside a few new tricks of its own. My housemates have also introduced me to Balatro, which was very reckless and cruel of them, as the game is designed to tickle basically every obsessive game-design bone in my body. So I’m basically drafting a storm engine in the form of a poker deck, where even playing out a winning hand improves my combo pieces? Fucked up stuff, people. Anyway, let’s get to some films!

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