Management: I mentioned back in… uh, May or something that I was planning on compiling/archiving some of my more worthwhile Ask.fm answers into miniposts on Wrong Every Time. I’ve been distracted by a variety of things since then, but have finally gotten a few together that seem worth keeping, and so here’s the first of them. Enjoy!
Maybe you’ve already answered something like this, but what’s your favorite example of video game storytelling?