Spring 2024 – Week 10 in Review

Hello folks, and welcome the heck back to Wrong Every Time. This week my housemate at last finished his rampage through Critical Role’s second campaign, featuring The Mighty Nein as reluctant would-be saviors of the realm. The campaign left me with increasingly mixed feelings throughout; while the actual cast of player characters was engaging, it felt like most of their arcs were left unresolved, and the party was so conflict-averse that they largely avoided the big dramatic setpieces their DM had planned. By the end, the campaign felt almost like a cautionary tale regarding the necessity of DM supervision, and I’m curious to see if the announced animated adaptation significantly improves the story, by actually including the conflicts (continent at war, emergence of elder gods) that the players chose to ignore. Regardless, having that campaign behind us has left plenty of time for film screenings, so let’s dive into the Week in Review!

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