Spring 2023 – Week 8 in Review

Hello folks, and welcome back to Wrong Every Time. This week has seen me and my housemates positively gorging on Tears of the Kingdom, losing ourselves in the realms of Hyrule at every possible opportunity. The game still seems plainly unrealistic; game worlds can’t be realized with such simultaneous breadth of experience and effortless nuance of character interactivity, all of these systems can’t possibly feed into each other to encourage such a robust and satisfying play loop, and jury-rigging machines together couldn’t ever feel so seamless, natural, and joyful. And yet it is, they do, and making weird contraptions has proven itself the natural evolution of Breath of the Wild’s call to creative action. They’ve even addressed what issues did exist in Breath of the Wild, from weapon durability (now you can always craft your own high-quality weapons) to rain (say hello to sticky tonics). It’s been hard to pull myself away, but don’t worry – we still found time for our scheduled film viewings. Let’s get into it!

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