Hello folks, and welcome back to Wrong Every Time. While waiting for Slay the Spire 2 to make its way to consoles, this week we picked up fellow roguelike deckbuilder Monster Train, which has proven exceedingly diverting in its own right. Drafting choices feel a bit more obviously correct or incorrect than in Slay the Spire, but I’m quite impressed with how the game essentially simulates “modern Magic the Gathering” (creature-based, direct card advantage is limited, commanders define decks), in contrast with Slay the Spire’s emulation of old-fashioned magic (spell slinging is encouraged, broken combos are rampant, storm builds occur frequently). I’m definitely more of an old fashioned Magic enthusiast myself, but it’s fun to see another take on this extremely me-coded subgenre. Aside from that, we also ran down our requisite pile of films, so let’s see what we’ve got on tap for the Week in Review!