Hello everyone, and welcome back to Wrong Every Time. Today we’ll be returning to the Legend of Vox Machina, for a very simple reason: I’m having a great fucking time. My own apartment’s progress through our D&D campaign has slowed to a crawl, leaving me profoundly malnourished and desperate for some gamified high fantasy drama. I have quibbles about Vox Machina here and there, but the show’s enduring strength is that it damn well captures the feeling of a tabletop adventure, striking a difficult balance of earnest fantasy and gamified mechanical design.
So far, it’s actually been better at capturing the feeling of D&D than illustrating a narrative of its own, but I expect that to change as we move beyond the tutorial phase. The introduction of the Briarwoods has given our team a personal stake in the drama, so I’ll be interested to see how the show manages its earnest drama versus its verging-on-out-of-character quipping going forward. Either way, I’m sure there’ll be plenty to talk about, so let’s get right to the action!