Hugtto! Precure – Episode 36

Hello folks, and welcome back to Wrong Every Time. Today I’m delighted to be returning to Hugtto! Precure, after an episode that embodied many of the show’s finest qualities, and certainly had me sniffling as well. Aya’s anxieties regarding her mother’s new baby were relatable and poignantly illustrated, with Hana’s words of advice reflected Hugtto’s general, laudable willingness to acknowledge the fallibility of its adult characters. Hugtto often expresses its thematic focus on hope for the future through the promise of change and excitement of finding your profession, but equally important are moments like this, where young audiences can be assured that even adults suffer from worries and anxieties, and that people of any age are capable of turning over a new leaf.

Having just survived such a tearjerker of an episode, I’m expecting we’re in for some lighter fare this time, but in truth I’m ready for anything. Hugtto has proven itself full of surprises and unexpected treasures, so let’s dispense with the preamble, and see what adventure our crew is getting up to next.

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Star Driver – Episode 18

Hello folks, and welcome back to Wrong Every Time. Today I’m eager to storm back into Star Driver, which most recently commenced its third act with the introduction of Ko and Madoka, alongside a power grab by Head that has left him as the undisputed leader of the Kiraboshi council. Between Head’s clear hostility and the growing misgivings of Kiraboshi leaders like Kanako and Benio, I’m guessing the time for plotting in dimly lit council chambers is coming to a close, as we lead into Star Driver’s tumultuous finale.

Where is all this chaotic striving headed, you ask? Well, while I’m not sure the precise narrative destination of Kiraboshi’s variable machinations, it’s easy enough to see how things are culminating in a thematic sense. Just like he did with Revolutionary Girl Utena, Enokido has constructed a cage of adolescence overseen by adults who wish to harness the power of youth, wherein the barriers of propriety and insecurity form invisible but nonetheless implacable bars.

Sex is at the center of this universe, yet it is framed as unreachable, the uncertainty of our protagonists recast as the lock and key to oblivion in the form of the shrine maiden system. The yonic gate of Wako’s shrine, the phallic weapon that is the King’s Pillar – all roads lead towards consummation, and yet the act itself is framed as the end of the world, thereby echoing in worldbuilding the war between natural instincts and conservative social mores the whole cast is struggling with. To overcome this system, Takuto will undoubtedly have to reach out his hand as Utena once did, and forge a bond that denies and shatters the staid ethics of Southern Cross Isle. Let’s get to it!

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Spy x Family – Episode 18

Hello folks, and welcome back to Wrong Every Time. Today I’m eager to dive back into Spy x Family, and see if Anya’s skillfully executed Griffin Plan has earned her any points with the dreaded Damian. The end result of their collaboration threaded the narrow needle of impressing school officials while being useless as an offering to Damian’s father, so I imagine Damian’s own feelings are as jumbled as Anya’s collaborative blessing. Regardless, the episode offered us significant insight into Damian’s motivation, with Anya’s powers offering us a window into his sense of alienation and inferiority relative to his brother.

Damian and his family are clearly being set up as a thematic inverse of the Forgers: while the Forgers are a technically fake family that genuinely love each other, the Desmonds are a technically real family that share no personal affection. In fact, it seems like Damian’s closest confidant is the one member of his family who isn’t related by blood, his butler Jeeves. I’m always a sucker for these “families are the people you choose” sorts of narratives, and love the particular disconnect represented by Anya and Damian’s relationship. What Damian truly needs is someone who cares about him for reasons other than his status, and thus teaches him to avoid reproducing his family dynamic in his school life (as he has with his current toadies). Anya isn’t mature enough to realize this, but in her flailing attempts to impress him through stuff like showing off her cool dog, she’s nonetheless offering friendship without strings, and showing him that not all relationships need to be about structures of power. Let’s see how these kids are doing as we return to Spy x Family!

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Kaiba – Episode 6

After several episodes spent exploring the individual human tragedies fomented by Kaiba’s system of purchasing bodies, wherein debt slavery can steal not just your time and labor, but your very ability to interact with the world, episode five brought us to the bleeding edge of transhumanism. The promise of new limbs and healthy bodies for those suffering from disease or injury has been discarded; after all, what good is a customer who purchases your product and is then content, with no desire to make future purchases? No, the customers for this miracle technology must be perpetually discontent, always purchasing the latest in body-morphing innovations, and never satisfied with the results. The future of capitalism is a donkey chasing a carrot on a string, while consistently paying his masters for the privilege.

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The Legend of Vox Machina S2 – Episode 5

Hello folks, and welcome back to Wrong Every Time. Today I’m eager to dive back into Vox Machina, wherein Vax just received a grim premonition regarding some world-ending calamity. With the continent already beset by a horde of dragons, adding some additional apocalyptic threat just seems like poor sportsmanship, but I’m sure Mercer’s got a plan here. Either way, last episode also provided plenty of useful lessons regarding both hiding the inevitability of a conflict that’s largely on rails, as well as splitting the party between two simultaneous conflicts, so I still had plenty to munch on.

As for my own campaign, I am happy to report that we’ve had two outstanding sessions since last I checked in, as my party journeyed west to gather allies for their own calamitous conflict. The first session was a uniquely tricky one, as it involved the party stopping by the family estate of one of my player characters, thus necessitating a fair amount of side prep with that player. I was worried introducing a whole family at once would be too busy and that some characters would get lost in the shuffle, but the event turned out to be a total hit, and we actually ended up running long just because people wanted to see the ending. I think I’m generally getting a better handle on the exact degree of prep writing necessary to smoothly direct a quest, and am thus able to channel all my energy into crafting atmosphere within the moment, making my prepped work land with that much more impact. But I’ve rambled enough about my own efforts – Vox Machina have a quest to finish, and I’m eager to see them through it. Let’s hunt some dragons!

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Bocchi the Rock! – Episode 5

Hello folks, and welcome back to Wrong Every Time. Today we’ll be returning to the trials and tribulations of Bocchidom, in the wake of an episode that actually saw Bocchi earning some key victories. After first attempting to write a set of generic lyrics in order to please some imagined general audience, Bocchi received some key advice from Ryo, who told her that there’s no point in playing music if it means abandoning your uniqueness. Music has always been Bocchi’s creative outlet, and behind the guitar is where she is most authentically herself – why give up what makes music worth pursuing simply because the world might not resonate with your sound? In fact, playing music authentically is one of the best ways to find your people, to send out an earnest signal and see who resonates with your heart’s cry.

With that pep talk behind her, Bocchi reemerged with a flurry of Bocchi-authentic downer lyrics, and was rewarded for her bravery with a stack of band photos. Sure, maybe wallpapering her room with those photos was a little much, but two steps forward one step back is ultimately still one step forward. Let’s see how her journey fares as the band construct their first song!

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Tsurune S2 – Episode 3

Hello folks, and welcome back to Wrong Every Time. Today we’re charging back into Tsurune in the midst of the regional tournament, with our Kazemai heroes having just secured sixteen hits in their first round. Meanwhile, old bonds and new rivalries are emerging and asserting themselves across the board, from Kaito’s reunion with his old teammates to Minato crossing paths with two separate former rivals. It’s a busy narrative stew, but in the hands of director Takuya Yamamura and his incredible team, all of these threads have been interwoven with incredible grace, conflicts often requiring no more than a pointed expression or juxtaposition of storyboarding to clarify.

Through its elegance of form, Tsurune has been consistently demonstrating how formal beauty of animation or boarding are not simply their own reward – they are tools through which novel forms of storytelling are made possible, allowing a theoretically dense narrative to come across as light and effortless. Relationships like that of Minato and Shu can be clarified with a glance and a gesture, rather than engaging in laborious and unnatural acts of exposition. A work like Tsurune demonstrates how the inherent intentionality of every drawn choice in animation can make for a uniquely resonance-rich drama, with every aesthetic element facilitating the story in its own way. Let’s see what new treasures this team offers as the tournament continues!

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Thunderbolt Fantasy S3 – Episode 1

Hello folks, and welcome back to Wrong Every Time. Today I’m happy to announce our commencement of a new project, which is also technically a return to an old favorite. Having brushed up on Lang Wu Yao’s history with the altogether excellent Bewitching Melody of the West, today we’re breaking into the third season of Thunderbolt Fantasy, and seeing what the long-suffering Shang Bu Huan has been getting up to.

It certainly hasn’t been an easy pair of seasons for our curmudgeonly sword-snatcher. Thunderbolt Fantasy’s first adventure saw him handling basically all the legwork for Dan Fei’s mystical journey to the aptly named Demon Spine Mountains, all while suffering the persistent mockery of weed wizard Lin Xue Ya. Season two only ladled on more sources of frustration and indignity, ranging from that smarmy hunting fox Xiao Kuang to a sentient, malevolent sword known as the Seven Blasphemous Deaths. It’s been a bumpy ride, but also a highly entertaining one, offering dazzlingly realized battles and plenty of Urobuchi’s reliable wit. I’m sure our Edgeless Blade will have ample new troubles awaiting him this time, so let’s dispense with the recap, and dive right into Thunderbolt Fantasy’s third season!

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Spy x Family – Episode 17

Hello folks, and welcome back to Wrong Every Time. Today I am eager as heck to get back to the adventures of the Forger family, having finally posted enough of my existing writeups to feel justified in jumping back to the series. Spy x Family has indeed become one of those shows that I can’t help but gorge myself on given the opportunity, and thus I’ve had to ration my viewing as judiciously as possible. Well, the rationing has transpired, and at last we’re here!

Our last excursion with the Forgers proved to be Yor’s finest hour, wherein the basic gag of “Yor can’t cook” was somehow expanded into an exploration of how food, family, and memory are naturally entwined, concluding with Yor finding a crucial link between her time with Yuri and her days with the Forgers. Touching on her core anxieties, her feelings about the past, and her dreams for the future, episode sixteen offered some vital texture to Yor’s personality, while further emphasizing her thematic alignment with the rest of the Forgers.

With Yor’s anxieties assuaged and Bond settling into the family home, I imagine we’re in for some Anya adventures over at the academy. But Spy x Family is full of delightful surprises, so I’m sure I’ll enjoy whatever madness awaits. Let’s get back to the Forgers!

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The Legend of Vox Machina S2 – Episode 4

Hello everyone, and welcome back to Wrong Every Time. Today I’m eager to grab my dice and roll back into The Legend of Vox Machina, wherein our party are currently facing potential tragedy in the Tomb of Purvan. Having established both our seasonal character conflict (Vax’s overprotective feelings towards his sister, and her resultant frustration), as well as the fact that we’re exploring a monument to the Goddess of Death, we concluded the last episode by entwining those two threads. Vax got fussy, Vex got angry, and one hasty tomb check later, it appears our half-elven heroine has gotten herself killed. Maybe your brother had a bit of a point, Vex?

All in all, Vox Machina’s new adventure is proceeding swimmingly. Beyond that, I’m happy to report my own house campaign is also going well, and we’ve run through three successful sessions since I last checked in. With the party traveling through a particularly post-apocalyptic territory, I ran through first a Seven Samurai-style base defense, then a good old-fashioned battledome, and finally a riverboat gambling scenario, wherein my party had to dispose of a hijacker and ford a river brimming with flesh-eating manatees (“maneaties”). All of these adventures served as experiments in encounter design – first an encounter that’s being fought on two fronts, then an encounter with limited sightlines, and finally an encounter comprising both a normal battle map and a larger ship to be navigated. All three experiments were a success, and I’m eager to apply all this new technology to future quests, but that’ll be a story for next time. For now, let’s check in with Vox Machina, and see what can be done for Vex!

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