Hello folks, and welcome back to Wrong Every Time. Today I’m eager to get back into Star Driver, and finally see what this new act has in store for us. It’s currently pretty difficult to make any solid predictions as to this story’s trajectory, as the last episode resolved basically all of our immediate conflicts, while also finding time to seed in a couple new ones. It’s a brand new day on Southern Cross Isle, and I can’t imagine what Enokido has in store for us next.
For the moment, we can at least take stock of where last episode put us. Takuto and Sugata have resolved their disagreements through the Fists of Friendship, leaving our core trio repaired, and Sugata as the only person who’s activated the King’s Pillar and recovered. Meanwhile, the mysterious Order’s leader has lost his caged bird, having dismissed her in the wake of her challenging his desire to leave the island. This presumed shrine maiden has now left the island entirely, but in her wake, a new girl appears to have just arrived.
All of these changes seem to imply a shakeup is incoming, as the Order rethinks their tactics while their enemies solidify their bonds. This is a fairly common transition in Enokido compositions; after the first third or so of the story establishes a dynamic through repeated episodic routines, the second act opens with a rearranging of the narrative variables, challenging the audience on their understanding of this world and its attendant themes. Like his former collaborator Ikuhara, Enokido seems to enjoy using familiar narrative templates (in this case, a “mecha of the week” battle anime) to unusual ends, using the familiar to spotlight the new, while simultaneously challenging the moral assumptions of the original structure. With Star Driver’s first act behind us, let’s see what brave new paradigm emerges from the wreckage!